The beta begins Friday, August 28
About one month of testing to find bugs, measure stability, and improve Lorencia Origins together with the community.
Read chronicle →Official chronicles
Server announcements, development progress, and community news.
About one month of testing to find bugs, measure stability, and improve Lorencia Origins together with the community.
Read chronicle →The Godot client is designed for Windows and phones, with an interface adapted to every screen.
Read chronicle →The first Lorencia Origins instance is ready to welcome up to 150 concurrent players.
Read chronicle →Lorencia Origins is preparing to open the gates to a persistent, competitive, cross-platform world.
Read chronicle →